cmake_minimum_required(VERSION 3.16) project(PathfindingAStar VERSION 1.0.0 LANGUAGES CXX) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) # Find packages find_package(OpenGL REQUIRED) find_package(glfw3 REQUIRED) find_package(GLEW REQUIRED) find_package(glm REQUIRED) # Source files set(SOURCES src/main.cpp src/Grid.cpp src/Renderer.cpp src/AStar.cpp ) set(HEADERS src/Grid.h src/Renderer.h src/AStar.h src/Shader.h ) add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS}) target_link_libraries(${PROJECT_NAME} PRIVATE OpenGL::GL glfw GLEW::GLEW glm::glm ) # Copy shaders to build directory file(COPY ${CMAKE_SOURCE_DIR}/shaders DESTINATION ${CMAKE_BINARY_DIR})